A downloadable game

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Demo Version: Play the Full Game on Android or iPhone

Play Online Here: http://abigailcorfman.com/OSDemo.html

A game about technology, magic and becoming a person.

Open Sorcery is text-based. It follows the development of an elemental firewall. A creature of magical fire bound by C++ code.

In this game you can:

  • Search for malicious spirits
  • Protect your network
  • Make friends
  • Burn everything
  • Learn
  • Dream
  • Become sapient

There are 90,000 words of text, five animated sequences, eighteen achievements to pursue, and eight possible endings.


I created Open Sorcery because I fell in love with the Twine engine and see it as an amazing tool for creating stories. Words sitting static on a page can move people to tears. When I can weave color and pictures and sound into my words, well it's almost cheating.

Open Sorcery particularly is an exercise in how rapidly a player can develop emotional relationships to characters. I made the main character a firewall to accelerate attachment to the other characters--from the start your purpose in the game is to protect them.

The firewall's constant monitoring also gives the player a view into the characters' private lives and a litany of personal moments and snippets of dialog help to flesh out the cast.

The game is concluded with a massive threat to the population that will starkly illuminate any feelings of investment. It is meant to be an emotional experience.


Game by Abigail Corfman

Photography by Becky Strauss


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index.html 698 kB

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